Node.js is Dead – Long live Deno
Deno is a new runtime for JavaScript and TypeScript, invented by Ryan Dahl - the original author/creator of Node.js. The persistence of this project to fix design problems in Node.js described in Dahl's famous talk "10 Things I Regret About Node.js". Here I am providing depth differences between Node.js and Deno.
Differences between Node.js and Deno
Deno | Node.Js |
---|---|
Deno does not use npm It uses modules referenced as URLs or file paths |
Use npm |
Deno does not use package.json | Node use package.json for dependency and module management |
All async actions in Deno return a promise | The async_hooks module provides an API to track asynchronous resources. |
Deno requires explicit permissions for the file, network, and environment access | Node.js does not required any explicit permissions to access network files. It has all default permissions. |
Deno always dies on uncaught errors | Node.js follows a callback pattern where an error object is the first argument and data is the second argument. |
Uses "ES
Modules" and does not support require()Uses "ES Modules" and does not support require() import * as the log from "https://deno.land/std/log/mod.ts" |
Node.js use required() method to import libraries |
Modules/files loaded from remote URLs are intended to be immutable and cacheable | All the module(npm-modules) reside under your work repository |
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