The Circuit Breaker Pattern will typically send an error response when it is in the open state. This means that the circuit breaker has detected too many failures in the underlying service or resource, and instead of trying to call it repeatedly (which could lead to further failures or resource exhaustion), it immediately returns an error. This helps protect the system from cascading failures.
Key Points:
- Closed State: When all calls are successful, the circuit is closed and calls go through normally.
- Open State: If the error threshold is exceeded, the circuit opens, and all calls are immediately rejected with an error response without attempting to call the service.
- Half-Open State: After a cooling period, the circuit breaker allows a limited number of test calls. If these succeed, it closes the circuit; if they fail, it reopens it.
In summary, the circuit breaker sends an error response when it is in the open state because it has determined that the underlying service is likely to fail.
Explanation:
CircuitBreaker Class:
- The breaker starts in a Closed state.
- On every failed call,
RegisterFailure()
increments the failure count and, if the threshold is met, sets the state to Open. - If in Open state, further calls will immediately throw an exception unless the timeout has expired, in which case the state moves to HalfOpen.
- In HalfOpen state, if the next call succeeds, the breaker resets (returns to Closed). Otherwise, it transitions back to Open.
Service Class:
- Simulates a service that randomly fails.
Program Class (Main Method):
- Demonstrates making multiple calls via the circuit breaker, handling errors, and showing the state changes.
This example gives a clear overview of how you might implement a basic circuit breaker in C# for managing service calls.
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